Complete Graphic Rehaul


Wow, it has been a little journey


After trying out some concepts graphic and gameplay wise I settled on this cute pixel art look and keep the graphical work load light.

I reworked the first prototype towers and made the behind-the-scenes a lot more robust to keep working swiftly. 

Right now there is 4 towers : Highcard, Pair, TwoPair and Triple and I'm already working on adding the next ones. 


Big question coming up is do I want to have linear levels and a progression through it or add rogue like elements?

Files

Prorotype V.03.zip 9 MB
Oct 27, 2022

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